Difference between revisions of "Console commands"

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== Game-Specific ==
 
 
 
{| border="1" style="font-size:10pt;" class="wikitable"
 
{| border="1" style="font-size:10pt;" class="wikitable"
 
! Console Command !! Description !! Example
 
! Console Command !! Description !! Example
 
|-
 
|-
| ud_admingiveitem ITEMNAME PLAYERNAME
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| ud_admingiveitem itemname playername
| Gives the selected player the selected item
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| Gives the selected player the selected item (the item name is the internal name of the item)
 
| ud_admingiveitem money 1000 commander
 
| ud_admingiveitem money 1000 commander
 
|-
 
|-
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| ud_admingivexp 1000 commander
 
| ud_admingivexp 1000 commander
 
|-
 
|-
| Console Command
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| ud_adminplanttree
| Description
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| Plants a tree where you are currently looking
| Example
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| ud_adminplanttree
 +
|-
 +
| ud_adminplant type
 +
| Plants a plant of the given type, valid options are 1,2,3,4,5
 +
| ud_adminplant 1
 +
|-
 +
| ud_admin_plantarea type amount area
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| Spawns the given type and amount in the given area with plants, use Random_Plant for type to spawn all plants or 1,2,3,4,5
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| ud_admin_plantarea Random_Plant 200 1000
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|-
 +
| ud_savemap
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| Saves the maps NPC and prop spawns that you have placed using the context menu (default key is "C") map editor.
 +
| ud_savemap
 
|-
 
|-
 
|}
 
|}

Latest revision as of 10:36, 15 January 2016

Console Command Description Example
ud_admingiveitem itemname playername Gives the selected player the selected item (the item name is the internal name of the item) ud_admingiveitem money 1000 commander
ud_admingivexp amount playername Gives the selected player the selected amount of XP ud_admingivexp 1000 commander
ud_adminplanttree Plants a tree where you are currently looking ud_adminplanttree
ud_adminplant type Plants a plant of the given type, valid options are 1,2,3,4,5 ud_adminplant 1
ud_admin_plantarea type amount area Spawns the given type and amount in the given area with plants, use Random_Plant for type to spawn all plants or 1,2,3,4,5 ud_admin_plantarea Random_Plant 200 1000
ud_savemap Saves the maps NPC and prop spawns that you have placed using the context menu (default key is "C") map editor. ud_savemap